Legends of Belariath

Dimitria

Description and equipment

Long silken black hair cover her elven ears. Wispy tendrils caress framing her cheeks and forehead. Dark near black of faintly almond shaped eyes set in a near alablaster complexion. A silver hair piece holds a viel of sheer net laced with decorations of gold. A set of dimples appear on her cheeks when she laughs. A curse she thinks from her mother. Standing just over 5 feet in height, her slender yet well shaped body fill the form fitting dark brown leathers shes so fond of. Knee-high soft leather boots cover her feet. Personality, shes somewhat reserved though there are the days when remembered pranks from childhood surface. Her figure though slender is supports well shaped breasts (36C). Her waist tiny over well shaped hips (32)blending in with shapely calves and thighs.

(2002)Unlike most who come to the area, Dimitria brought the bloodbay mare,FireWind, with her. The bay mare stands 15.3 hands at the shoulder (roughly 63 inches and does not include neck and head height).She is in her background but placed here as well since there is no equipment slots naming horses.This horse is a familiar. 1 Slot. All saddlery equipment from saddles, bridles, hackmore, blankets,bedrools and saddlebags (2) have been purchased from the General Store. Flints, small cooking pots for camping and cooking out. Equipment:Long bow (+3 Base ATK)+5 ATK enchantment gifted to her by Barador.w/arrows--Given to Krom 7-11-04Elven War Bow (*5 base ATk)+5 ATK enchantment w/arrows(Mith) presented by Krom

Elevem War Bow (IOP) Base +5 Enchantment +4 Short swordArmor and Enchantments: Mithril Greaves DEF 2+5 Leather Bracers DEF 1 Leather Bracers DEF 1+5 bought from Christolf 8-35-04 Total Base DEF = 3 Total Enchanted DEF = 10 TOTAL DEF = 13

Mithril Elven Chain Mail DEF 3+5 Sold to Tempest` 4/14/04

Quiver with shoulder harness for her arrows bought from the weapons shop when her bow was purchased.

Healer's Kit – can only be bought in this package; In one small burlap sack a little larger then a man’s fist with a one use numbing salve, 2 yards rolled bandages, 7 LFE restore potion, 5 STA restore potion, and herb pack to directly dress and clot blood flow for one wound: 100mhl (2 eq slots)

Golden buckskin Destrier stallion(Shetan) bought March 27,2003 100mhl. 1 slot.

Added to her bag of tricks 4 bars of soap. 2 enchanted with sweet bliss, the others mystic color. 3-7-03 from Kismet in Unigo channel. All bars can only be used once and the enchantment is voided or until used up in one scene whichever comes first. 4 more bars of soap added to her little bag. 2 of nettle laced with pleasure pain and 2 with arousal from Kismet.(Colors of soap..sweet bliss pink. Mystic color cream..Nettle/pleasure pain gold. Arousal orange)

Has 2 duster type reg cloaks purchased from auryn some assorted flimsy gowns as well those have been left in her cave. A sheer white spidersilk gown, leather halter top, undergarments, white half gown to just below her hips of spidersilk, a royal blue purple gown that is v cut in front, slit up the side from the floor to her thigh with long sleeves. Purchased by Krom.

Dimitria owns lot QE. The pictures of the land in the picture section is what her land looks like. It contains. waterfall and pool, Cave and stream. Do note: Even though rape is considered normal in this land, this character will fight a rapist. The rp will be as a rape and not forced sex.

Current Stats 1-23-05

Character 'Dimitria' (level 15 Druid/Rangerx3) stats: Str 24 Int 21 Agi 22 Res 20 Stam 24 Life 23

Spell List

Spell list for Dimitria: Burning Fingers (3), Splinter (3), Chill Touch (1), Razor leaf (4), Spirit Lash (1), Small Heal (1), Dimension Door (1), Warmth (1), Harden Arrow (10), Telekinesis (1).[13:18] Desdaemona OOB Spell list for Dimitria: Clean (1), Sleep Watch (1), Lurk (1), Detect Invisibility (1).

Background

Raised in a small village in the forest, she scouts for the plants used by her class. All creatures talk to her, she listens. They tell her who has been evil in the forest. She guards the forest where she can. Her companion travels with her. A high spirited mare fleet of foot,agile over fences, built more for racing along the roads than battle. A blood bay with black legs and mane that hangs nearly to her knees,a ebony tail that brushes the ground and an upside down J in its center a small star shows brightly on her forehead.

Dimitria's Story

The bay mare snorted picking her way between bushes along a deer trail. Her rider checked the ground for tell-tale signs of others passing. Thus, so far had been the journey, nothing of import. Early backtracking over her trail had not found anyone following as yet. Days turned to a week, weeks turned to a month, and still only scant signs of civilizations marred their journey.

Nighttime meant danger more than day, though Dimitria could see much during the night. She trusted the mare's inner instincts for danger and barring a few quiet exits from areas none had bothered them. She was glad that she'd thought bring an old set of flints and knew how to set snares. Each time, it always saddened her to trap a rabbit or game bird and she always offered a prayer to the animal spirits for forgiveness and blessings. Mostly she ate fruits, berries, and edible roots staying to secluded meadows where the mare could forage safely.

Dimi had traveled a long way finally chancing upon a waterfalled cliff. A cave half covered in vines and bushes told its tale of lack of occupation. She was more used to living in trees, yet the cave was vast set into the rocks. “Plenty of room” she'd smiled talking to the mare and had set up residence within it for herself and the horse. She'd seen lights flickering at night in the distance when she sat high atop the ridge. She'd soon go there to check things out and replenish meager supplies.

”One last fire, FireWind,” she spoke to the mare sitting on the caves floor using the last of the flints to light the branches and twigs she'd brought in earlier in the evening. Her mind turn to the village far northwest of this place. She had left like a thief in the night taking but a few things and the blood bay. Fire was a present from her father. She'd been giving to her at her birth. Her father's position as Keeper of the Horse for the village lent to her wiling away her childhood more used to company of horses than the others. She'd learned their ways, how to get them to dance, and she'd spent countless hours training the young ones to be sold and shipped to all parts of the lands.

She dreamed of taking over for her father when the time came until he told her only 'males' became keepers of the horse. “You will have to marry and become mates with the new keeper. He's been chosen and he will take you, “ her father had said. She'd taken one look at the Sylvan and hated him on sight. His very voice grated on her nerves until she thought she would scream. And so, she'd left with her best friend. She hated being cowardly but she loved her father and it pained her to defy him. Had she stayed, she would have done as he asked. She didnt doubt that she would have been entirely miserable. She heard her intended's voice utter its damning phrases “You will never sit another horse. You will be in the treehuts cooking and cleaning and bearing numerable children.” She nearly gagged remembering. An upward jut of a proud chin as she tucked her ears under the array of raven's wing hair. “A broodmare!! Not this one! Not ever!”

With a dawns early light, she saddled the mare and headed toward the lights she'd seen the night before. There, she found an inn. A town called Nanthalon. The journey had well begun.

DImitria's IOP

Arm of the Chosen Hunter

Item Category: Item of Power Item Type: Weapon Base Item: Elven Warbow Level Required: 15 Race/Class Required: Nature related classes, ideally who use a bow. Able to use an Elven Warbow Equipment Slots Required: 1+1

Owner : Dimitria

Item Abilities: Base ATK value: 5 Enchanted ATK value: +4 Stat Boosts: None Magical Abilities: ~Form Arrow~, ~Split Arrow~, ~Ethereal Arrow~ Penalties: Heed Thy Call

Item Abilities in Detail:

Form Arrow: Description Through the powers of Gaea that were gifted into the Bow, the user may draw the string of the bow without an arrow to form a magical arrow should the user not have any left to use upon Nature's enemies. This magical arrow feels and acts as real as any normal arrow, however the user must still be careful to have his own arrows with him, as the bow cannot make these arrows continuously throughout the day. Mechanics This ability can be used up to 5 times per day, and does not require any action to cast. It costs 2 Sta per magical arrow created, then the arrow has to be shot for 1 Sta, through an ordinary RanPhyAtk, for a total of 3 Sta per use. Note that the arrow thus created may not be kept without firing. This ability cannot be used in conjunction with any other item abilities.

Split Arrow: Description When confronted with more than one opponent, the user may invoke the power of the bow while firing a lone arrow. Through Gaea's strength, the arrow can magically divide into 5 separate, smaller bolts, each one streaking towards an intended target. The user must still be careful, however, as the separation of one arrow into many may not be as effective as a single arrow to one opponent. Mechanics Useable once every 3 days, this ability allows the user to split a single arrow shot into up to 5 arrows, costing 2 Sta per arrow. Each roll is made using normal RanPhyAtk and defence is rolled as per normal. However, due to the arrow's separation, damage per arrow is halved, rounded down. No more than 2 arrows may be targeted at any one opponent. This ability cannot be used in conjunction with any other item abilities.

Ethereal Arrow: Description When the crime against nature is greater than most, the user's wrath may be dealt through the use of his own life energies. Through the use of Nature's Grace, the user may direct part of his life's spirit into the arrow which he has strung, transforming the arrow into an etheral substance once it is shot. This arrow, endowed with the user's energies, can pierce through magical barriers, ensuring that the opponent's sorcerous energies will not save them from Gaea's anger. Mechanics: This ability can only be used once per day, at a cost of 6 Sta and 3 Life. User cannot regain the 3 Life until that day has passed. An Attack with the bow is made as per normal, but the +4 enchanted ATK of the bow is not added to the ATK. The attack ignores all magical spells and enchantments on the target, although physical defense can still be used. This ability cannot be used in conjunction with any other item abilities.

Heed Thy Call: Description Gaea's love surrounds all her children, from the flying birds to the noisy insects, yet should the user break his bond to the earth mother by a hateful act against nature, be it intentional or not, then the bow will almost seem to grow in weight considerably like a heavy heart filled with sadness. The powers endowed within the bow will henceforth cease to obey the user's will, though the user must yet still continue to carry the weapon with him until he has atoned for his crimes, only then will Gaea forgive him and the powers within the bow become unlocked once more. Mechanics If the user goes against Gaea or nature, all abilities of the bow may not be used. The enchanted +4 ATK remains on the bow. This effect remains until the user has been fogiven.

Description

The bow, formed through gaea's thoughts in the hands lf the elven man destined to wield it. The shaft of the bow itself, smoothly carved from the branch of a mighty oak, yet its texture feels like that of polished ivory. The runes inscribed into the wood, carved in delicately with painstaking detail and a steady hand, let off a soft glow when the power of Nature's Grace is called upon. The string of the bow, cut and formed from the flesh of the elven man to, through Gaea's heart became like twine, glistening in the light like flowing red blood to when an arrow is drawn.

Long before the elven community warred and separated, Gaea spent time among the various hamlets. No one thought to question the presence of the goddess. Rather, they paid homage to her. Little did they know that her main purpose in their villages was to choose protectors of nature from the best warriors. After much consideration, the goddess had made her decision. Going from village to village, she gave each warrior the news that he had been recruited into her service. The very first to be chosen was Selarin Aeoryn. In him, Gaea had seen a strength of will that would go a long way in protecting that which she held dear.

Though he had the magic the goddess bestowed upon him, he had no blade or bow to use in battle. He simply didn’t have the money to purchase one. He knew he was skilled with a bow, as he had won many archery contests. While not publicly recognized, he knew he was one of the best. Gaea knew this as well. That was one of the reasons he was her first chosen.

Late one night, Gaea approached Selarin in a dream, leading him to a forest clearing. Sitting on the ground before a massive oak tree was a beautifully crafted elven war bow. Just above where the bow was lying, a large branch seemed to be missing from the tree. Beneath the bow on the grass was a small stain that looked suspiciously like blood. Upon closer inspection, Selarin espied a set of footprints. His eyes were opened in sheer wonder at the magnificent piece of work before him.

The bow itself looked incredibly sturdy but flexible as well. It was made completely of oak, encircled with ancient Tathren and old elvish runes of power. The bowstring had a strange sheen to it, as if it had been bathed in blood. He walked to the side of the bow, and leaned down to pick it up. The moment he did, a sharp searing pain knifed from fingertips to shoulders. Looking down at his arm, he saw blood rolling down his flesh to drop in the exact spot where the other blood lay drying. It was at that moment that the flesh began to separate on his arm. Several drops of blood dropped onto and meshed with the bowstring. A softly whispered phrase echoes in his mind as if the words were meant for his ears alone.

It was then that he awoke, the sting of pain in his arm and the phrase stuck within his mind. He did not wait until dawn to leave. He arose from his bed at half an hour past midnight, gathered nothing but clothing, a utility dagger, and his cloak. Then he left, vanishing into the shadows of the forest in search of the clearing from his dream.

Just shortly before dawn, during the mystical time of the twilight hours, he stumbled upon the clearing. It was incredibly large with a huge oak tree in the middle . . . just as it was within his dream. The only differences were the absence of footprints and blood . . . and no bow. All that was left in the spot where the elf thought the bow should be was nothing more than an old branch that had fallen from the oak tree just above. Disappointed that he had been misled, he turned to leave.

When he did however, the ground rumbled, tree branches bent and crossed, blocking his path. He then realized that this was the clearing. He turned and walked back toward the branch. The phrase he’d heard whispered to him the night before suddenly forms in his mind and spills forth from his lips, “May the twilight show the truth . . . “ The colors of the twilight that filtered through the trees struck the oak branch, and he realized that it was far more sturdy than he realized. He saw what appeared to be runes shining on the wood. Those same images flashed in his mind, capturing his thoughts as he sat down and picked up the oaken shaft in his hand. The other hand unsheathed his dagger and he began to work, painstakingly carving each and every symbol as it crossed through his mind.

It took the entire day and well into the night, as the full moon arose in the sky, before he finished. The sylvan elf sat back, looking quietly over his work, pleased, but not quite sure how this staff of rune carved oak would be able to bend enough to become a suitable bow.

He then remembered the last part of the phrase that had been spoken to him . . . the entirety was repeated in a soft voice that mingled with the wind, “May the twilight show the truth . . . to shift dream to reality . . . for a sacrifice must be made.” His hand moved up with the dagger, placing the sharp edge against his right arm, and sliced downward quickly. Stifling a cry of pain as his life's blood rolled down his arm and into the oaken shaft, he watched the runes of power flaring while the blood was absorbed into the wood without a trace. After the absorption of the blood, the shaft seemed to bend effortlessly.

Something however was still missing . . . the bowstring. He realized now what that last part of the dream was . . . his own flesh was to be the string of his bow. Closing his eyes, he prayed to Gaea. “Goddess of Nature, guide my hand for my dream to become reality.” His body became limp as a greenish aura took shape over his hand. Moving to the elf's cut arm, it made two more quick incisions. Several strands of sinew were removed from the elf's arm before the wound was sealed. The sinewy pieces of flesh were bound and intertwined together before moving toward the edges of the oaken shaft. As flesh and bow were bound, a brilliant flash of green light enveloped the clearing.

The elf awoke from his trance some several hours later as the sun began to rise. Seeing the finished product, the elf realized that his dream had, in fact, became reality. The bow was sheer perfection . . . the runes shone brightly in the sun as the bow appeared to give off the sheen of polished mythril. The bowstring glistened in the same light as he picked it up in his hands. Even as he did, he felt lighter on his feet, and a surge of energy shot through him. The elf, whom legends would come to name as “Nature's Revenge,” had a weapon fit for the first chosen among Gaea’s nature protectors.

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