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Clarification: Morph and Dissolve Enchants

PostPosted: Wed Feb 18, 2015 7:02 pm
by lyllamarie
Please note the following rules for these enchantments:

Dissolve:
Casting method: none
Defending method: none
Description: This effect has to be put upon two items to have them dissolve together into one item. This does not change how the two items function, and does not carry when combat occurs if the items are weapons or armors.

Morph:
Casting method: none
Defending method: none
Description: Morphing of items, clothing, weapons and armor can be done. When put upon weapons and armor these items can change but only to something of the same similar size and the item holds the same weight as before. EX. If a long sword is morphed into a pen, that pen will be the size of ones forearm and weigh the same as before. This effect does not carry into combat



This means, unless it's an SI with different wording -- your body plate does not become a tiny earring, and your circlet does not become a full on helm. If you want the robes your wearing to become wings, that's fine, but they are not attached and will appear large and costume-like.

If there any issues with that please see Miyuka or myself with questions.

Thank you
Dev Team

Re: Clarification: Morph and Dissolve Enchants

PostPosted: Thu Feb 19, 2015 6:12 pm
by miyuka
Should be noted that with Dissolve, it's a one time payment for the enchant though it is going on two items as this doesn't count as 2 separate enchants (like locator and anchor are).