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Re: Warrior Mages

PostPosted: Fri Jun 26, 2009 3:15 pm
by Twerlinger
That I can understand.. but we will take Twerl for example

Level 1 Bard
Level 5 Mage
Level 10 Bard ==> Warrior Mage = Magex1/Warrior Magex1
Level 15 Enhance WaM
etc
etc

Ends up as Magex1/Warrior Magex5

Re: Warrior Mages

PostPosted: Fri Jun 26, 2009 3:21 pm
by lyllamarie
It should by rights, take Mage/Bard <- both REQUIRED TOGETHER and advance -> WaMx1. Both base classes are required to advance, its not two separate classes working separately, its two classes working together to advance. Both should be evolving together. I may be totally off track and the website does it differently, but that is how I've come to understand it.

Re: Warrior Mages

PostPosted: Fri Jun 26, 2009 3:26 pm
by Twerlinger
If that is the way its supposed to be, I can only assume its being looked at somewhere to get it sorted out.
I can totally understand needing the physical and magickal classes to evolve together to lean towards the Warrior Mage.. but as it stands at the moment.. that isn't how it appears to most through the website and des output.

I will wait for something to emerge from the primordial soup that is dev on this subject.

Re: Warrior Mages

PostPosted: Fri Jun 26, 2009 10:45 pm
by Ray`el
Either way they can Only use Mage x1 spells at most. thats the end discussion

Re: Warrior Mages

PostPosted: Sat Jun 27, 2009 3:00 am
by Istoaj
I have run into the same thing with Christolf. He is, technically, a Druidx2/Hierophant x5, but since the druid evolved into the hierophant, that is what it shows. He cannot go and evolve the druid any further (not that he would anyways), but that also means that if/when the druid class skills get working, he will get to use any that are available to druid x2, but not any to those who have devoted themselves to druid more fully, like the shapeshifting proposed at one time, etc.

The same applies to magic. Once you evolve the base class, that's it. You can't make it grow anymore, and you are limited to what that class has access to. If you cannot access a spell because you do not have the classes...you are SOL.

Re: Warrior Mages

PostPosted: Sun Jun 28, 2009 7:47 am
by Myra
Actually, the information I got I received from Archaon when the question was posed to me. I went on a search and that was the information I received to let Twer know.

Sorry I took a day at work and wasn't able to see the discussion til Now.

Can we please get a all out listing of the spells available to the WaM's so the spell sellers are selling the right spells to the right people instead of finding.. as we have.. druids with seductress spells...and having messes all over the place?

Re: Warrior Mages

PostPosted: Sun Jun 28, 2009 2:34 pm
by lyllamarie
Blood Backlash
Burning Fingers
Chill Touch
Color Spray
Damage Shield
Dampen Flame
Energy Bolt
Far Scry
FireBolt
Glimmering Tail
Harden Arrow
Hurl Rock
Ice Shards
Magical Armor
Physical Armor
Quick Foot
Reflux Shield
Rock the Boat
Shocking Grasp
Sleep
Spirit Lash
Stun Bolt
Blindness
Deafness
Lavish Attention

All Magex1 Spells
All Common
Racial

Re: Warrior Mages

PostPosted: Sun Jun 28, 2009 10:26 pm
by Myra
Thank You Lyllamarie. THis will be helpful for those with questions and to help those selling spells know which ones they can sell.

Myra