Amara wrote:1 hour huntin' log paid on 8/10/15
[06:48] <+Amara|Twrl|> !payout BloodMoon 20 mhl
[06:48] <@Desdaemona> ** Payout! Amara has given 20 Mhl, 0 copper to Blood Moon
[06:49] <+Amara|Twrl|> {Bazaar hunting log}
Name: Blood Moon
Date and Time: 9 August 2015 9:54am
Tasks completed: Hunted for an hour. Got one medium size kill. Lumio's freelancing guide
Paid?: Yes
Log: Session Ident: #TLI-forest
[08:28.56] <BloodMoon> !time
[08:28.57] <@Desdaemona> Current time (as shown by Message Board) in UTC/GMT is: 2015-08-09 07:23:12 - please remember this is NOT game time
[08:32.27] * BloodMoon making his way fron the lonely inn towards the forest. Feeling more at home here as in the town and the deeper he went into the forest the more at ease he felt. His wolven abilities complimenting his ranger skills perfectly as he moved like a shadow in the forest. Listening for any rustling of leaves or a tig snapping. His short bow at the ready, an arrow nock already.
[08:33.29] <BloodMoon> !r 1d5
[08:33.31] <@Desdaemona> BloodMoon rolls for 1 dice at 5 sides per die: 2 Result: 2
[08:38.12] * BloodMoon not hear or smelling anything or finding any tracks he moves deeper into the forest towards a river he knows. Perhaps he will have some luck and a animal wwill be drink there. bow and arrow ready as he nears the river, making sure he his down wind. Moving slowly, using the trees as cover.
[08:39.42] <BloodMoon> !r 1d5
[08:39.42] <@Desdaemona> BloodMoon rolls for 1 dice at 5 sides per die: 4 Result: 4
[08:45.55] * BloodMoon Seeing nothing at ther river, not even tracks he decided to move along the river for a few meters and see if he could find something. heading back to the tree line and making his way silently down river, blending in with his environment. Bow and arrow always at the ready, listening for any sounds, looking for any tracks, smelling the air for any hint of prey
[08:46.03] <BloodMoon> !r 1d5
[08:46.05] <@Desdaemona> BloodMoon rolls for 1 dice at 5 sides per die: 2 Result: 2
[08:51.37] * BloodMoon After walking a a distance along the river and finding nothing he decided to walk back into the forest and make his way to where he first entered the forest. It was starting to look like today was just not going to be his daybut a journeyman hunter like himself new it took patiences and determination. So he continued on bow at the ready and trying to find any track he could find or scents or noises, hoping this time he might find something
[08:52.43] <BloodMoon> !r 1d5
[08:52.45] <@Desdaemona> BloodMoon rolls for 1 dice at 5 sides per die: 5 Result: 5
[08:54.03] <BloodMoon> !Choose Small Small Medium ItGetsAway Small Medium ItGetsAway
[08:54.05] <@Desdaemona> I choose "ItGetsAway" from the 7 options supplied by BloodMoon
[08:54.16] <BloodMoon> !r 1d5
[08:54.17] <@Desdaemona> BloodMoon rolls for 1 dice at 5 sides per die: 1 Result: 1
[08:58.29] * BloodMoon finally found something and as he readied his bow, pulling back and aim where the rustling was comming from but just as he was about to let the arrow lose the rustling stopped and it ran off. His luck was turning as he was able to track the animal and find it again
[08:59.27] <BloodMoon> !Choose Small Small Medium ItGetsAway Small Medium ItGetsAway
[08:59.29] <@Desdaemona> I choose "Medium" from the 7 options supplied by BloodMoon
[09:03.03] <BloodMoon> !Choose Large Rabbit, skunk, raccoon, fawn, fox, porcupine, owl, eagle
[09:03.03] <@Desdaemona> I choose "owl," from the 9 options supplied by BloodMoon
[09:07.13] * BloodMoon saw the owl sitting in a tree, taking cover he pulled back on the arrow, taking a deep breath as he aimed and let go, the arrow fly towards it's target...
[09:08.23] <BloodMoon> !qdice
[09:08.25] <@Desdaemona> BloodMoon (Blood Moon) uses Quest Dice against a target of 6 and gets a 2, missing!
[09:12.49] <BloodMoon> !choose "flies away" attacks
[09:12.50] <@Desdaemona> I choose "flies away" from the 2 options supplied by BloodMoon
[09:19.51] * BloodMoon watched as the arrow flew to it's traget and missed by a mile. Growling loudly as he watchd the owl fly off. How could he miss like that? He has been a ranger for many years and a wolven his whole life! His eyes turning red as his anger at himself grey and at his bad luck today. Retrieving the arrow he decided to carry one, taking one or two breaths to calm himself slightly. After walking some distance and almost back where he started he decided to climb a tree and see if he could spot anything from his
[09:21.57] * BloodMoon vantage point. High up in the tree, hidden by it's leaves he peered down to see if he could spot anything or hear anything up here.
[09:22.13] <BloodMoon> !r 1d5
[09:22.15] <@Desdaemona> BloodMoon rolls for 1 dice at 5 sides per die: 3 Result: 3
[09:23.17] <BloodMoon> !Choose Small Small Medium ItGetsAway Small Medium ItGetsAway
[09:23.18] <@Desdaemona> I choose "Medium" from the 7 options supplied by BloodMoon
[09:24.23] <BloodMoon> !Choose Large Rabbit, skunk, raccoon, fawn, fox, porcupine, owl, eagle
[09:24.26] <@Desdaemona> I choose "skunk," from the 9 options supplied by BloodMoon
[09:27.40] * BloodMoon not to long after he climbed the tree blood moon saw a skunk sniffing a little bit away. taking aim, pulling out the arrow and knocking it, pulling back slowly, making sure his form was right, stomach musles tigh. Releasing the arrow and watching as it flew towards it's new target
[09:29.19] <BloodMoon> !qdice
[09:29.22] <@Desdaemona> BloodMoon (Blood Moon) uses Quest Dice against a target of 6 and gets a 8, hitting for 3 damage
[09:30.14] <BloodMoon> !qdice
[09:30.16] <@Desdaemona> BloodMoon (Blood Moon) uses Quest Dice against a target of 6 and gets a 4, missing!
[09:32.24] <BloodMoon> !choose "starts run" "tries to get arrow out"
[09:32.25] <@Desdaemona> I choose "tries to get arrow out" from the 2 options supplied by BloodMoon
[09:37.16] * BloodMoon the arrow hitting the skunks upper thigh. The animal immediately tried to get what was in his thigh out. Blood Moon quickly drew another arrow, aimed, pulled back and let it go
[09:37.21] <BloodMoon> !qdice
[09:37.23] <@Desdaemona> BloodMoon (Blood Moon) uses Quest Dice against a target of 6 and gets a 6, hitting for 10 damage
[09:41.48] * BloodMoon This arrow finally hit true and killed the skunk instantly. Blood Moon made his way down the tree as fast as he could and reached the skunk, making sure it was dead and pulled out his arrows. Picking up the skunk he head towards town and the bazaar