Sushi wrote:More?
No,not more, I would like to see less.
As in, fewer restrictions.
You have a lot less restrictions of less and a few more in different fields. Please explain!
Sushi wrote:This may not be the minefield it seems at first blush;
Quests- I wanted some way to use my ship {called the Indiscreet
) for something, so I went in search of a GM willing to run an approved quest. Sorgram, being the awesome piece of work he is, agreed, and will be running one at the end of this month.
My quest for this Quest bears fruit, 6 months after I started.
There are very few restrictions on Quest but I'll give you the rundown and be as specific as I can;
1: No pulling words, demons, vampires, werewolves, creatures from other games. Create your own or from the list we have on the site! Yes, we have a list you can 'use' at any time. Or do something more creative on your own.
2: Do not promise anyone an msiop until you've talked to one of the SI people and have a finished product to give, during a quest.
3: DO MB PM one of the Quest teams with your plottings and plans for a large quest and or event. With all ideas, monsters and mayhem to what type of dice will be used, IF any!
4: Do not bite off more then you can chew and don't bite any of my quest people for giving and or telling you directions, decisions or thoughts!
5: Have fun!
Sushi wrote:IMHO, the small handful of people that want to run little mini-Quests for no other purpose but RP fun should be allowed to do so. NPCs that spring into existence, and then cease to be the moment the adventure is over, don't seem to be much of a threat to the status quo. Its just a matter of XP and a howling good time... but with the weeks that go by in the usual process, the people we wanted to do it with have RL troubles, and so on.
Frustrating.
I'm confused! You can do these. You simply must inform an op.
Sushi wrote:Shops?
Now that people are being paid more for working more, I'm seeing this as less of a problem. Hell, all I had to do was ask the last time I wanted a shop open and it was done ten minutes later. That's fucking incredible compared to the way it used to be, and Kudos to whoever made the changes!
However, there are people who want to open a new business, but can't figure out how to (RL bleed-through?) or find the process too much for them.
Free-lancing does not seem to work for them, seems like you have to be in business to get business.
I can and cannot answer that as fully without rhetorical bleeding through. However, I'll attempt this. New business are plausible. But, you need to have a good idea that hasn't been out there and, know how it all works. Mainly, you need to know how to manage said shop, what you want to sell, what given price you want to give items and how to use the system to add and delete from your shops payroll. Organization is a plus and a must! All ideas must be turned into equally SB and Ehlanna as owners. Their say is all in such regard. No with them? No go with anyone else I'm afraid. Its hard work, and we already have several shops that were player made that have dwindled into nothingness for lack of... whatever. Who knows. Time. Banned. No more interest, internet connections, Real life intrusion. These all play their parts, they also make us cringe when someone has this GREAT idea as we weigh the good and the bad.
Sushi wrote:And, I'm trying to stick with a theme of less complexity here, but there does seem to be a lot of angst with the whole Freelance system, both from ops and participants. Maybe just toss it out and have people sell directly to shops?
(duck and cover time?)
Sell what? In particular? Lets narrow this down.
Sushi wrote:Finally, there is Mr. "Some things iv noticed"
viewtopic.php?f=233&t=16919 , who's energy I have tried to direct into useful channels; a mercantile clearing house could serve a good many functions, including making ship ownership a profitable proposition. This fellow seems to have the ideas and the drive to make it happen, worth a shot?
Might be a good way to consolidate a few things.
Heres the issue. When you go freelance, you must have a clear picture in your mind of what you want to do in that freelance mode. Is it making paintings? How about hunting? Glassware? Fishing? Tanning leather? Making jewelry? All things are possible, IF you have the skills set to go along 'with' it. And the time, and the tools, and the needed items to make these things. You can't just go into the woods, lay down some traps and consider all traps filled. Like anything you must rp practice getting something right. And then RP out doing it and capturing and curing and... you get me. ONCE you've done all these things? Find the shop, noble, person that is interested in 'buying' your items and setting a price. SOMETIMES I'll add it all up in my head and think, thats a worthy price, as I've done with many that have come to me. Sometimes I rp it out with haggling a price. EVERY op is different, so is a shop worker. Or manager really. Payouts are easy to give but we also demand proof of 'service' if you will. Meaning sending in logs. Sometimes I won't require them as I watch the channels and see people doing freelance work. I do not feel the need to make them send me jack, or jill, or a hill! But others are more picky and want it. Its the proper thing to do and Sut will probably hit me about the head and body for not always getting a log. See what you made me confess? *shakes Fist*
Secondly, while he has good thoughts, we can't put everything into a warehouse and sell, thats what the Bazaar was to do and I rarely see it utilized. Go buy a cusack from Sut, I think thats the word I'm looking for, or space as it is, in the place and sell your wares. But you will be required to show logs of said wears and the materials you bought and how you used them. Thats simply a most. Nothing comes for free but that is the beauty of this world. You work for what you want and you role play out what you are working for to have and you gain xp and experience! Its not just dropped in your lap. Its creative. Its meant to give the player said creativity to manipulate on their fancy whims. Otherwise, where is the fun of just being handed it all? Might as well go play your old games on your old xbox for that.
viewtopic.php?f=233&t=16919More Rapes?
Well, we'd need some more determined and clever rapists for that to happen...[/quote]
There are plenty out there. Try being spontaneous and communicating with your partners.