Logolar wrote:I keep mentioning spells, because the class -will not- have just one spell. The magic class if they buy it during 1-9 when they are still able to. Will have Magical Armor, and Physical armor. Yes, the phyiscal class will get those as well,
If they both have it, there is no point in treating it as a difference.
but no magical class will just have -one- spell.
There is no requirement that a magical class must have more than one spell. So even if it is against your personal sense of style, that is not an argument.
You could, but then this comes down to a pure mathematical, nener nener boo boo, my character is stronger then yours.
That would be the point of theoretical discussion for the purpose of finding out which approach is more powerful. It's how you figure out if something is balanced. I mean, that is what we're actually talking about.
But goodness, if it makes you feel any better just imagine 10k mhl in pure casual spending money for both fictional characters. At the end of the day it doesn't matter if one lived like a monk and the other like a pimp. We're simply comparing them if they spent equal amounts on their combat gear, whatever they did with the rest of it doesn't matter.
Instead, this is a RP'ing game, and people will have OOB spells, they will have other things that come into effect. I don't even use weapons/armors or enchants, and I also don't get a class bonus to make up for that. That kinda stuff doesn't or shouldn't matter,
See the above. I didn't think I would have to spell this out specifically but yes. We're simply comparing what happens if both combatants spend an equal amount of money on combat related purchases. I'm sure that they've bought houses, oob spells, slaves, tipped, and whatever else. The suggestion isn't that you should spend every last copper on combat gear. It is that if you are comparing two approaches you should treat them as having spent the same amount in that area, regardless of whatever else they might have bought.
but if you want to mention the one spell being at 15, then look at your math that you posted earlier. Specifically the mention of the various defenses vs magic and physical. If they are not blowing all of that +15 for each point they are not spending that's like an extra point of defense.
We started this by comparing lvl 40 characters. Obviously I was not referring to lvl 5's in that post. We only mentioned level 5's because you thought it was impossible to get a firebolt to 15 before getting locked out of the common sphere by your advanced class.
Still, I think it's enough. We are likely both going to stay where we are at. I believe it's fairly balanced, and there are ways to make your classes stronger. Potions being one of those, and yes I realize that everyone gets access to them, but magical classes usually spend money on spells. They don't have to, but really they don't have to do anything.
That the mage is
objectively better in stats, mods, stamina usage, and effects is fairly balanced? (Unless they choose not to be.)
Well, I suppose that 500 mhl difference in expenditure must be a bigger equalizer than I thought. xD
It's enough for me tonight. I have't really budged on my thinking, and I'm too old and stubborn to really do so. So have a good night, and enjoy yourself.
I don't really understand this approach to discussion.
I made a claim that a mage would have the same stats as a warrior, and why a mage would be better than a warrior if we assume they spent the same amount on their combat. You've raised a number of objections that you believed refuted this. I did the research on your objection, then showed my findings. if any of them had been correct, I would have changed my mind. But, even if I show you the objections are factually wrong, you'd still hold to your original position? Then what was the point of even bringing them up?
Have a good night. At least this was an amusing exercise.