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Moderators: Stormbringer, Ehlanna
Shoji wrote:This is actually a good point, but one I don't necessarilly agree would require its own skill. In my mind, Scouting is written up for large groups, like military scouting...spotting enemy armies and supply lines. Hunting/Trapping is very much toward tracking and trapping/hunting animals. Now, when it comes to the one man tracking down another single man...I've always felt an appropriate combo of the two can apply...but thats just me.
Joytoy wrote:I would like to also say Grooming would be an excellent addition, as well as Massage, as these are very applicable trade skills in our society today, and honestly, it would only suffice to I believe promote that role-play of going to someone In Character to get your hair cut or styled in a new fashion, as most of us can attest, we are not good at coloring or cutting our own hair (even those of us that are deluded into thinking so ^_~).
However, I do not believe Massage and Grooming should be combined as they actually have nothing to do with one another. If anything, I'd merge Massage with some aromatherapy, acupuncture and physical therapy for pulled muscles, sprains and other injuries.
So in summary using PrettylittleToi's post as a base -
Novice: Grooming - Able to bathe another individual, hair, body, hair trimming and clipping of finger & toenails as well as post bath care - Hair drying, brushing and applying lotion and plucking of eyebrows.
Apprentice: Grooming - Knows specific lotions and/or oils that are good for skin, hair, fur or scales. Body shaving is included at this level of training. Can also perform pedicure and manicures and has learned how to trim hair and facial hair. Hair decoration (ie braiding, coils, dreadlocks and styling).
Journeyman: Grooming - At this level the groomer can do facial shaving (straight razor/blade) and has learned how to begin waxing the body with beeswax/sugar waxes (excluding waxing faces or genitalia). Facial skin treatments and cosmetics are also learned (hot towel use, facial treatment) along with cutting hair into different styles and more elaborate arrangements.
Expert: Grooming - Advanced waxing is attainable knowledge - facial and genitalia. There is no hair cut, style, skin problem, body odor, or nail issue you balk at tackling. Mud baths, hot wax skin treatments, unguent skin peels, and you could make a Troll look sexy with what you can do with cosmetics.
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Novice: Masseur - You learn the basics of back, shoulder and neck massage for basic tension release as well as appropriate oils to sooth, arouse, cool, warm etc.
Apprentice: Masseur - Arms, legs, hands and feet are added to a trainee's repertoire. Pressure points are also introduced at this point. At this point all you do is relieve tension and stress.
Journeyman: Masseur - By this point you are able to distinguish muscle knots and nerve clusters and how to work them out. Aromatherapy is included in the training of a Masseur at this point to better sooth and relax the client.
Expert: Masseur - Acupuncture is introduced at this level of knowledge, able to identify pressure points and nerve clusters to best maximize the skill. Injuries can also be treated if they are sprains, pulled muscles, limps etc - to help improve movement and comfort in healing.
Master: Masseur - With touch alone, a Master Masseur can identify ailments of the muscle, tension and immediately correct the strain with any of the skills learned in their training. Yoga is also something most Masseur Master to assist in maintaining their own bodies, and can instruct others for continued strength and body flexibility. From numbing a limb, to inducing sleep, a Master Masseur is nearly as good as a Healer for any body aches, pains or injuries involving muscle/tendon/nerves.
Navigation (Mage, Knight, Warlord, Hydromancer, Geomancer, Aeromancer, Monk, Priest, Cleric, Paladin, Monk, Thief, Ranger, Mage, Magi, Druid, Hierophant)
Novice - the player can find his way between two ports on a large lake.
Apprentice - Can navigate rivers and knows water maps enough to find a safe passage down them.
Journeyman - Can navigate a boat under most normal conditions even in a sea sized body of water.
Expert - this person now has the ability to navigate their vessel under adverse conditions like light fog or a cloudy night. May make short oceanic hops.
Master - May navigate a vessel in any condition or weather on any size body of water.
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