Vulpines and Magic

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Vulpines and Magic

Postby Aramis on Thu Sep 18, 2008 8:26 am

I'm a bit confused about them because it says this in their racial write up:

In seeming opposition to the Wolven's, they believe their path is magical and not physical, finding themselves to be a merge of the physical and spiritual aspects of life.


and yet vulpines only have 2 magical base classes, mage and healer. Spiritual would seem to imply something more like Cleric, Druid, or Shaman, yet none of those are even options. And from what I have both played and seen, Vulpines tend to be very devoted to their goddess, The Lady, yet there are no vulpine clerics, even with a temple currently undergoing construction ICly. They're considered more magical than Wolven, yet Wolven get 4 magical base classes: Mage, Shaman, Druid, Healer. I know that the races are undergoing a re-write, but this just seems to all be very confusing.
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Re: Vulpines and Magic

Postby L`aquera on Thu Sep 18, 2008 1:30 pm

We haven't got into Vulpin yet dear, that might be why ;)
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Re: Vulpines and Magic

Postby Kir^Trelander on Sun Nov 09, 2008 6:30 am

As L said...just be patient.

Seems there's a giant re-evaluation of all the races in the process right now, sooo...I'd imagine either the former or the latter (i.e. all) of your concern will be addressed to fit more appropriately.
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Re: Vulpines and Magic

Postby CallieO on Tue Feb 03, 2009 9:47 pm

Any news on the Vulpine update? I'd love to do a vulpine cleric, paladin or priest sometime. (I mean create a vulpine cleric, paladin or priest, not... oh, never mind).
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Re: Vulpines and Magic

Postby Tahni on Thu Dec 31, 2009 3:19 pm

Vulpine can play Warrior Mages as well if you want to go that route. They aren't limited to healer and mage.
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