The REB and you!
Please note that as we gain experience on how these commands actually work in 'real life' and in contact with both you the users of the commands and the people to whom they will have an impact (the owners of the plots) what they do and how they do it will be subject to, hopefully, minor tweaks and adjustments.
Commands are either done in channel (and will be show as !command) or in Query/PM with Desdaemona (and will be shown as /msg Desdaemona !command). Commands can take parameters, which will be shown as <thing> where you need to supply <thing> (minus the < and >) and [thing] where [thing] (minus the [ and ]) is optional, in other cases thing will be replaced by text indicating the type of parameter expected/wanted.
There are two major commands, that which deals with the 'physical' aspects - the plots and improvements, and that which deals with mortgages.
The commands can be run by various people, as the owner of a plot may wish to see details of his/her plot. Thus you will be assigned an access level, which you can check (the command to do so will be listed below).
Level Who
3 High Council and REB Managers
2 REB employees
1 Ops
0 Anyone logged in
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!reb set ...
Command to set various bits of information
Access Level >= 1
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!reb set owner "<plotname>" "<character name>"
!reb set unowned "<plotname>"
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/msg Desdaemona !reb owns "<character name>"
!reb owns "<character name>"
Command to see what plots a character owns
Access Level >= 1
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/msg Desdaemona !reb iown
!reb iown
Command to see what plots your logged in character owns
Access Level any one
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/msg Desdaemona !reb display <plot or improvement> "<name of thing>"
!reb display <plot or improvement> "<name of thing>"
Command to display information about a plot or improvement
Access Level any one
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/msg Desdaemona !reb improve "<plot>" "<improvement>"
!reb improve "<plot>" "<improvement>"
Command to add an improvement to a plot
Access Level >= 1
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/msg Desdaemona !reb reduce "<plot>" "<improvement name or #id>"
!reb reduce "<plot>" "<improvement name or #id>"
Command to remove an improvement from a plot
Access Level >= 1
If the plot has more than one improvement of the same type you will need to use the numeric improvement id that the !reb display plot command will show you
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/msg Desdaemona !reb search <plot or improvement> "<search string>"
!reb search <plot or improvement> "<name of thing>"
Command to search for a plot or an improvement whose name OR description contains the search string
Access Level >= 1
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/msg Desdaemona !reb access
!reb search access
Command to show what access level you have to REB commands
Access Level any one
There are other commands and options available but they are mainly involved in setting up the basic information (all the plot and improvement details) which laerel has already done.
Now, to the mortgages ..
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!mortgage define "<plot name>" <period: 3 or 6> <amount: # Mhl # Cop>
Command to set up a mortgage for a plot
Access Level >= 2
The 5% or 10% interest for 3 and 6 month mortgages will be added automatically
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/msg Desdaemona !mortgage outstanding
!mortgage outstanding
Command to show any mortgages that are overdue for payment
Access Level >= 2
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!mortgage adjust <up or down> "<plot name>" <amount: # Mhl # Cop>
Command to modify the total amount that an existing mortgage is for
Access Level >= 2
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!mortgage cancel "<plot name>"
Command to cancel the mortgage
Access Level >= 2
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!mortgage extend "<plot name>"
Command to extend the period a mortgage is for by a month
Access Level >= 2
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!mortgage freeze "<plot name>" [optional amount: # Mhl # Cop]
Command to freeze the ability to pay off a mortgage - usually used to penalise defaulters
Access Level >= 2
The default penalty amount is 50 Mhl
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!mortgage unfreeze "<plot name>"
Command to pay off the penalty and to permit further mortgage paymenst to be made
Access Level Owner of plot
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!mortgage pay "<plot name>"
Command to pay off one months mortgage
Access Level Owner of plot
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!mortgage list "<plot name>"
Command to list details of the mortgage
Access Level Owner of the plot or >= 1