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Spell Submission: Chill

PostPosted: Thu Jun 30, 2016 11:19 am
by Kooky
Common Sphere

Chill:
Casting method: other
Defending method: N/A
Description: Opposite of warmth, this spell is used to cool down. The caster is able to surround his or her body, with cooling arcane energy. This allows the caster to feel cool even in heated areas with armor on. It's especially good in the summer heat waves or entering a dragon's hot cave. The spell will prevent the user from collapsing of heat exhaustion or bodily cooking in the desert, but offers no other protection and is normally used for comfort. The duration lasts for 15 minutes per level of the caster. However if the caster is a Water Mage, then the duration is automatically doubled making it 30 minutes per level of the Water Mage, and the Water Mage can affect up to one more target. The spell requires 3 STA to activate.