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Blindness Spell

PostPosted: Tue May 09, 2017 12:18 am
by Farvel
From the Arcana spells page:

Blindness:
Level required: 4
Casting method: clomagatk
Defending method: clomagdef
Description: On casting this spell the user must reach out and touch the victim they wish to have under the effect (Close Magical Attack). If the victim fails to resist against this spell they will find their vision fading over the course of 2 rounds before it disappears completely, leaving them blind and unable to have any light in their vision at all.

:MECHANICS: A !clomagatk vs !clomagdef, taking armor into account, determines the success of this spell. This spell, regardless of how much it penetrates the victim's defense, does not cause them any LIFE damage. In diced combat, the spell will effectively lower the victim's Attack Rolls by 30% and defense rolls by 30% prior to attack and defense modifiers. Vision fades the round following, and duration is 1 round per 3 slots invested. Stamina cost is 4 + slots invested. Blindness cannot be cast again until the duration has run out and it cannot be cast in conjunction with other spells that affect vision (Mirror Image or Illusional Person for example). This spell is instantly canceled by the spells 'Cure the Senses' and 'Purifying Rhythms. This does not stack with any other visual impairment, natural or spell induced. When in doubt, only the biggest penalty applies.


Yet on most race pages you see the penalties for blindness stated something like this:

Attack:
CloPhy --- -30%
RanPhy --- -90% or -100% (depending on the race)
CloMag --- -30%
RanMag --- -100%

Defense:
CloPhy --- -30%
RanPhy --- -30%
CloMag --- -30%
RanMag --- -30%

Init: --- -50%


And on the magic page it states that no spell can give a penalty greater than 50%.

So is the blindness spell not as effective penalty-wise as being physically blind (which is weird since the description seems to imply it blinds the character entirely)? Or do individual character pages overwrite this?

Re: Blindness Spell

PostPosted: Tue May 09, 2017 12:45 am
by crow
This is one of those "specific beats general" type situations.
Magic blindness is not as debilitating as physical blindness.
Why? Because it say so. ^.~

Re: Blindness Spell

PostPosted: Tue May 09, 2017 12:06 pm
by Naomh
What crow says, there are several spells that inflict a blindness of sorts, and each have their own specific handicap. Follow the spell mechanics not the racial ones.

Re: Blindness Spell

PostPosted: Wed May 10, 2017 2:39 am
by miyuka
Physical handicaps are not the same as magical debuffs.