by Dughal on Fri Aug 26, 2011 3:57 pm
The Mist Raider
An Advanced Class Modification Proposal
Basic Description: There are those who choose to cast off the rules and restrictions of society and live in a way that is closer to nature. To such people there is no other way to live. Some look at this as foolishness, but a Mist Raider calls it freedom. A Mist Raider seeks self-reliance and nothing less. They have no desire beholden to any other, be it a group or an individual. Woe be tide the person that seeks to take such freedom away, as a Mist Raider can become as savage as any animal when anyone attempts to cage or chain them.
Allowable Races: Barbarian, Dark Elf, Drak Sen (earthen), Cat Person, Goblin, Halfling, High Human, Sylvan Elf, The Tribe, Torian, Wolven, Vulpine
Can evolve from: Ranger, Warrior, Thief, Bard, Shaman, Druid, Artisan
Weapon Classes: A, B, C* (No matter what other weapons they use, a Mist Raider must always carry at least one that is both a tool and a weapon; dagger, small sickle, hand-axe, or hammer.)
Armor Classes: A,B,C *Special* The Mist Raider can theoretically use nearly any armor they desire, however a Mist Raider will only use armor they themselves have created from the world around them, without help from anyone else. A Mist Raider must possess the necessary crafting skills and own the items needed to create their armor.
Class Type: Physical
Spell Sphere Allowed: Racial, Nature, Common
Class Bonuses: Str+2 Int+4 Agi+7 Res+5
Mindset: There are few defining traits that all Mist Raiders share, not even a recognized title. Some call themselves hunters, raiders and rangers, while others prefer the more poetic terms like Fog, Night-Stalker, and so on. Contrary and stubborn nearly as a rule; one could argue that Mist Raiders are, by nature, independent to a fault. This is not to say that a Mist Raider cannot be open minded, however they are not likely to put much stock in words alone without any action behind them. To many Mist Raiders, “What is, is what is. It doesn’t matter what you say about it. It is still what it is and no amount of words can change it.” One was heard to say in reply to some Mage attempting to condescendingly explain the difference between what is and what we perceive.
Knowing how to survive is a vital component of their daily life, from how to find food to the creation of shelter and every other thing they require; no Mist Raider would survive very long without the skills and knowledge. It would be a gross underestimation to assume the Mist Raider stupid or uneducated just because they cannot read in ancient elven or run figures. They are among the most well trained scouts in the known lands, along with being well versed in stealth and evasion.
To a Mist Raider, being able to move in and out of places unnoticed is part of daily life that becomes second nature to them. In order to survive and proposer, they learn how to time walking with breathing, how to move with their weight distributed so as to make as little sound as is possible and a hundred dozen other skills. Some even go so far as to wear bells and other noise makers as a means to further train themselves. Their life is a daily testament to these skills in application.
Advantage:
Individual Combat Tactics - Mist Raiders are always seeking to put themselves at the tactically most advantageous spot in any given situation. Whether it’s not allowing people at their back or making sure to keep lines of sight open in all possible angles, the Mist Raider is an expert in how take full advantage of their environment at any moment. The level of effort and attention needed to maintain the vigilance takes it’s toll quickly, leaving them unable to continue to press this awesome advantage for very long without exhausting themselves.
Mist Raiders may choose to re-roll any physical attack, physical defense or initiative at the cost of 10 stamina. This ability can only be used once per roll, however the Mist Raider is free to choose between the two outcomes. This ability may be used as many times as desired in a fight, but stamina lost from this cannot be recovered from an evasion roll, and will only return through rest and out of combat recovery.
Disadvantage:
Eschewing Others- A Mist Raider will rarely be comfortable in a group, finding that they are unable to properly focus without time alone. As a result, whenever they find themselves in a situation where they cannot spend at least 6 hours a day by themselves, they lose access to all of their spells as well as their class advantage. This penalty will persist for as many days after leaving confinement as the Mist Raider found themselves confined.