Friday Night.
The fliers had been posted earlier in the week. The Festival of the Arts was back. The fliers were masterfully penned and colored with the drawing of a fleshy carousel that had the depictions of the seven deadly sins. Normal horses and feel-good creatures weren’t a part of the ride. Instead, it was sketches of the minions and creatures that made up the actual carousel the Lady Death has put together. Words are written in a smokey curling script that looks as if fog was rolling into the darkness that otherwise surrounds that image. “Friday night through Sunday eve, come play with me…”
Along the main paths that lead to town, hidden jack-o-lanterns suddenly erupt to life. The various faces lining the paths cast an eerie glow along the fog laden roads. The strike of lightning only added to the creepy vibe that left the Hostess of the event extremely pleased. As the breeze howls through the branches and foliage of the forest, the faces of those lanterns beckon those who pass by them to follow the trail to the town.
Upon arriving in the town, the event was well on the way. Festival goers are met with the sound of music as bards play creepy tunes to add to the overall feel to the decorated space. Jack-o-Lanterns, skeletal creatures, and banners with script in what looks like blood welcomes all throughout town. Black and Orange roses decorate the shops that allowed the Lady Death to decorate their porches and walls along with the various lanterns and Hallow’s Eve decor. The main feature in town is that carousel, however. The faces of the Sins greet each person who passes by as skeletal arms reach down to grasp the beast that embodies each. Pride, Envy, Lust, Gluttony, Wrath, Greed, and Sloth all had their own creature on the carousel that was erected near the Body Arts. For pride it was the majestic Pegasus. Envy was represented by a creature that looked more dragon than monstrosity. Lust’s beast was a handsome Centaur. Gluttony took on the beast that resembles a salivating chimera. Wrath grasps at a mighty battle griffon, and finally, Sloth is tethered to a large and lumbering creature that resembles a deformed minotaur on all fours. The carousel was set alight with twinkling balls of light that cast their eerie glow about the spooky ride. Roaming throughout the town are people dressed in various costumes and performing various tricks for those who wish to stop and watch their shows.
Posted at the Body Arts there is a clear outline of the events and games available this eerie night. ((OOC: Booths and event availability dependent on people being available to run them.))
-Land of Exile: (Ongoing until all treasure is found): Buried throughout the festival grounds are fantastical prizes. Send a friend (or go yourself) to the Land of Exile for a chance to dig up a clue to find the buried treasures. Once at the land (graveyard) select a grave and dig up the minion. The minion will hand you a clue and you have to use it to find the buried item! Each item will have three clues and be buried in three different spots. Enjoy! Mechanics are as follows: Once in the Graveyard, players must roll a 1d10 to select a grave. Once the grave has been selected, they should start digging. If a minion is found in the grave, the player must roll a 1d9 to obtain the proper clue for the buried treasure. Players must have all three clues before they go dig for the treasure and are limited to two entries a day per player -
Grave Chart:
1 - Pulled in by the minion and force fed a Waking Dead potion.
2 -3 Each contain a Minion
4 - Coffin is Empty
5 - 6 Each contain a Minion
7 - Coffin is Empty
8 - Contains a Minion
9 - Pulled in by the minion and force fed a Waking Dead potion.
10 - Contains a Minion
Clues: To be given when parchment is found and brought to Angst
-Jewelry Tent: (Ongoing through the Festival) Come into the Jewelry tent to create your own jewelry and get the piercing for free! (Note: Must pay jewelers for the materials at a sale price of 20% off)
-Tempt the Fates: (Ongoing through the festival) Throughout the festival the Players can come to Angst to tempt the fates. Stakes are high and so are the prizes to be had should Fate smile kindly upon the player. If Fate frowns, then the player must accept what the parchment they choose says. Mechanics: This extreme game of chance can be Life and Death. Players will roll a 1d6 and either Fate will smile upon them or frown. This is purely out of pleasure for Angst. ((OOC: Players are giving their ooc consent for character death any time you spin the wheel. Please keep that in mind.))
Table of Fate:
1- Death
2- Carving and stitches
3- Spanking with studded paddle
4- A Kiss
5- 50 MHL
6- 500 MHL or Free trip to Land of Exile
-Minion-Go-Round: (Ongoing through the Festival): It is as it states. Have the time of your life and the bragging rights! Beat your fears and take a ride on the Minion-Go-Round. Decorated creatures tethered by rope going in a circle, pick your ride and hold on tight. Those who ride each of the six minions will be given a trip to the Land of Exile!
-Acupuncture Booth (Ongoing through the festival) Feeling out of balance? Come to the acupuncture booth and let those needles unblock the flow of your spirit.
-Massage Booth (Ongoing through the festival) Muscles stiff? Get a massage from a professional.
-Trick or Treat (Ongoing through the festival) Must come up to Angst and ask Trick or Treat?
Mechanics: Players must roll a 1d10 to get their trick or treat. Players must accept whatever trick or treat they are given.
Pump’kin Ring Toss - (Friday) Contestants throw cock rings at pumpkins to try to land it on the stems.
Mechanics: Players roll a 1d6, if they get a 1 or 6, they ring the stem and win a prize.