Going Beyond Normal role play in Quests

Notification of new quests to be played online; suggestions for quests you would like to see; offers to help run quests.

Going Beyond Normal role play in Quests

Postby L`aquera on Mon Mar 05, 2007 2:54 pm

It's not unusual for quests to venture into areas beyond the norm for roleplay in Belariath. NPC beasts that do not appear elsewhere may show up and concepts unavailable in regular play may occur. While this is not of itself a problem, since quests do offer an arena in which to explore beyond the normal limits, such things do need some regulation.

Anyone organising a quest in which beasts, races or events not available to the usual play within the game will make an appearance must:

1. Clear it with the quest admins or HC

2. Keep a log of what is proposed and the permission given to run the quest with those aspects

3. Ensure that Ops are made aware of what will happen and that it has been sanctioned

Note to quest admins: Topics which go a long way beyond normal roleplay must always be cleared with HC before permission is given to run the quest. This always includes dragons which need clearing with Ehlanna, but also includes subjects normally banned within the game and quests which go into channels beyond TLI-Quests. Items such as lesser unknown NPC beasts can be approved without reference but care should be taken to ensure Ops are informed.
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L`aquera
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