Amidst the chaos and recovery of the Big Whoomph, under the endless twinkling of the unsky those close to nature begin to feel a tug. At first it is as if an annoying itch but the longer it goes ignored and paid no mind the more incessant it becomes; the more urgent until eventually it becomes a pain as though their very own hearts have become ailed though a trip to a healer will reveal that they themselves are well.
The strongest of those close to nature will feel pulled toward Dethsiris and the leadership of Dethsiris will begin to notice that their worst fears during this time have begun to come true with them awakening one day to find the jungle itself beginning to wilt and wither and with the absence of the usual predators in the jungle continuing to be noticed to the point that it is now a large concern. Shamans and Druids already in boundaries of Dethsiris itself will fall ill with a sickness unlike any ever seen in the realms before and any attempts to treat or cure the illness will simply fall short, the healers themselves simply not having the energy or power enough to affect it.
The call goes out from Dethsiris Castle for those brave enough to risk themselves despite recent injuries and despite the fears the Cataclysm has wrought to look into this grave matter and hopefully put an end to the illness of both the Jungle and those who have taken ill alongside it.
OOC Concent/Information section
Death: Not Intended but it is possible and may happen
Sexual content: None
Enslaving/Slavery: None
Other silly shenanigans: This is extremely likely and should always be expected
Combat: Group vs NPC/Individual vs NPC/Group or Individual(s) vs NPC Group
Reward: 100 mhl, 2 WindWalkers by random Dice roll
Restricted to 10 players.
This quest is intended to be a two to three-day event.
Planned for Sept-26th @ 3 PM CST
IC Channel will be #TLI-Borderlands
OOC Channel will be #TLI-Quest