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Moderators: Stormbringer, Ehlanna
Azara wrote:1) I was asked if a player could still be a "Freelance" worker at a shop one of my chars can hire for as opposed to being a "regular" employee, thereby, not having to count the Freelance position as one of their jobs. Does the status of Freelance still go towards the job count/max?
My point of view: If everyone can Freelance along with their jobs, then the ruling is defunct because people can have "multiple" Freelance jobs along with their regular jobs and they're right back at square one.
Azara wrote:2) Since some of the ranked skills players have chosen are according to the jobs they hold, with this new ruling, can they now change their ranked skills since they no longer have the job the skill was intended for?
My point of view: I think this change should be allowed so that the skill points used for a skill no longer needed can be redistributed into something more useful to the character.
3: Each character only works a 4 hour week. You can only claim 4 extra hours of overtime. Per week, per Job.
Example:
Name: Sally Druthers
Job: MMR
Hours worked: 32
Skills: Master Metal Smith, Master Leather Worker
Total owed: 640 + 100 = 740
Thats IF you work all 32 hours in the month. Some shops pay 30 mhl.
Azara wrote:I have a couple of questions based on inquiries made to me by other players:
1) I was asked if a player could still be a "Freelance" worker at a shop one of my chars can hire for as opposed to being a "regular" employee, thereby, not having to count the Freelance position as one of their jobs. Does the status of Freelance still go towards the job count/max?
My point of view: If everyone can Freelance along with their jobs, then the ruling is defunct because people can have "multiple" Freelance jobs along with their regular jobs and they're right back at square one.
2) Since some of the ranked skills players have chosen are according to the jobs they hold, with this new ruling, can they now change their ranked skills since they no longer have the job the skill was intended for?
My point of view: I think this change should be allowed so that the skill points used for a skill no longer needed can be redistributed into something more useful to the character.
~A~
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