by Durigon on Sun Mar 24, 2013 3:11 am
I took a little time hoping to Create a Dummy NP char and stats list that everyone could use to Make their play more exciting, I More then welcome Suggestions for other NP chars for use and hope this might be Implemented for all to enjoy. Here is what I came up with. I welcome thoughts from all. The Point of this Stat Tree is to Make Player vs NPC combat more valid. Including Stats, weapon and armor ability vs an actualOpponent with Stats, armor and weapons of their own rather then just simply RPing "I fought and killed such and such"
Bandits
Often greedy men or women who are outcast from society and band together to form small groups or even communes. Often Lacking in training,
and poorly equipped, they are out to steal with they can and kill any who resist. commonly found in the forest, border lands and Other regions apart from
the town or cities
Weapons wielded: Daggers, clubs, hammers
Armor types used: Leather armor if any
str int agi res sta life at level 1. each new lvl adds 1 point to Str, agi, sta and life
4 0 3 1 4 5
Renegade soldiers
Angry men or women who have been either released from an army or have Deserted due to either disagreement or misconduct, considerably more
dangerous then bandits as they have some extent of military training as well as an Ax to grind.
Weapons wielded: daggers, long swords, Ninjato, short sword
Armor used : Leather armor, body plate, chain mail
str int agi res sta life
4 1 3 2 4 8 at level 1 each new lvl adds 2 to str 1 to agi and 1 to life alternating each lvl
adding 1 to int 1 to res and 1 to life
Goblin tribesmen
Weapons wielded: Dagger, Short sword, club, small sickle, flails
Armor types used: Leather armor if any
Hated by Civilization, They have come to hate Civilized people right back. weak minded and easily seduced or bribed into service by promises of power or riches, they travel in groups and can be a true scourge to any not strong enough to face them. What they lack in brute power they make up for in numbers and underhanded tricks. Especially the tribes Lead by another goblin found near Marshes and other places of refuge their tribes
have been driven to by those who hate them
str int agi res sta life at level one each new lvl adds 1 str 1 agi 1 sta and 1 life
2 1 4 7 5 5
Feral Ogres
Weapons wielded: clubs
armor types used: None
Male or female.. 3 things are certain about Ogres or Ogress. They are Big, Ugly and Dangerous. although not very smart they are very powerful
and often wield weapons such as large clubs or what ever else they might find laying around big and heavy enough to swing. NEVER take a fight
with an Ogre lightly, or it will be your last. Found in several regions as their low intellect causes them to wander without regard to danger
str int agi res sta life
6 1 1 2 9 9 at level one each new lvl adds 1 str 1 agi and 1 life alternating
each other lvl adds 1str 1 res and 1 sta
Cave and Rock trolls
Weapons wielded: Clubs, hammers, Scimitar, two handed swords
armor types worn: none
Big creatures to say the least and can grow as tall as 15 feet in height, massive and powerful, and usually more muscular then Ogres these are
VERY dangerous causing most of civilization to despise them. Though their intelligence is limited, they are also smarter then Ogres and tend to
carry more effective weapons as their race is capable of craftsmanship. They Dwell near mountains and other rough terained places and will
wander through forested areas as well in search of food so they can be found in many locations through out the empire
str int agi res sta life
6 1 1 2 8 8 at level 1 each new lvl adds 1 to str, agi, sta, and 1 to life
Feral wolfen
weapons wielded: none
Armor types used: none
They dwell in the forested regions of the Empire and possess great speed and strength as well as Claws and Sharp teeth, These wolfen have spent so long away from humanity or elfin kind they cannot speak Either of the Languages and are Not far apart from bears or wolfs in
temperament. Their predatory instincts, speed and hunting ability make them a danger to any who has no knowledge of combat.. Tread lightly around
their Dens
str int agi res sta life
5 1 4 2 8 7
Drunken Inn Patron
Weapons wielded: daggers,clubs, short swords
armor types: Leather or none
Every now and again you may suffer the misfortune of being harassed by one of these, Can be of any race, and each usually means trouble
although you might be able to fast talk or trick them into leaving you alone, Most commonly these idiots are just looking for a fight,
so should be landed dealing with one.. The others around you will likely as not consider it a favor should you deal them a proper beating.
take caution, alcohol can fuel uncommon courage (or stupidity) with out of place strength and pain tolerance
str int agi res sta life at level one. Adding 1 point to str, agi and life each new lvl
6 1 2 4 4 8
The Northern Clans
Weapons wielded: None preferred
Armor types used: Various types employed
are varied in a number of ways, but they are united in all the ways that matter. They are consumed with a need to destroy all elvin races and
to expand the reach of the Northern Clans. How to do so is what keeps them from uniting completely. encountered as their name describes in the
northern Regions of the lands
str int agi res sta life
4 1 3 2 4 8 at level 1 each new lvl adds 2 to str 1 to agi and 1 to life alternating each lvl
adding 1 to int 1 to res and 1 to life