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lyllamarie wrote:Next Up and now Open for Player input:
Nymph
Mage
If you have any input, stories, additions, subtractions, grief, etc, please reply to this thread with your thoughts.
Thank you!
Development Team.
lyllamarie wrote:Next Up and now Open for Player input:
Nymph - Naiad
Shaman
If you have any input, stories, additions, subtractions, grief, etc, please reply to this thread with your thoughts.
Thank you!
Development Team.
A seemingly mystical being, one steeped in a richness of vast misunderstandings, one that sways within a realm we can't understand and unweaves the afterlife with a wave of hand and perhaps words few would wish to grasp.
Probably the most basic Shaman ability, this ability allows a shaman the ability to be able to sense the ebb and flow of the spirits that inhabit the world around them - spirits tied to objects and things and creatures. The shaman will always know a familiar for what it is for the tie of spirit within. This does not let them sense the spirits of the dead, which were once the consciousness of living creatures. That is the realm of the necromancer. This allows the shaman to sense the myriad spirits present in all things.
L`aquera wrote:I'm not sure fire/water/air/earth spirit applies in elemental magics.
Think of it as 'energy' everyone has it, everyone and thing has a different type. Mages learn how to manipulate, separate and use that energy.
lyllamarie wrote:lyllamarie wrote:Next Up and now Open for Player input:
Nymph - Naiad
Shaman
If you have any input, stories, additions, subtractions, grief, etc, please reply to this thread with your thoughts.
Thank you!
Development Team.
Do changes in the real world effect the spirit world?
Sortof, but not really. In the absolute absence of spirits the 'feel' of an area would definitely change, but I don't see Spirits as being too 'location' bound. Being in a certain place is more a physical-world deal, I envision the 'work' of spirits doesn't assign specific ones to specific areas. Shaman can use spirits to alter their surroundings in the physical world definitely, but that's a specific spell.Can effects in the spirit world carry over some to the real world, even without using spells... changing the "feel" of an area....
Again, I don't view spirits as being 'area' based myself. If there -are- tree-spirits, they're not 'living inside' each tree, forced to vacate or vanish when the tree is gone. They aren't the 'souls' of simple forms of life. They'd simply be managing the subtleties of how those trees function in reality... ensuring their leaves produce oxygen instead of poison, ensuring their roots spread in the dirt and not through, say, time. If L` burned down a bunch of trees, it wouldn't leave those Spirits 'unemployed', it would just be trees doing what trees do, which is what they're there to help along. The fires L`aq starts would be managed subtly by fire spirits, but they aren't 'residing' in the fire. They're just making sure it acts as fire should, no more or less destructive.RedRaven wrote:If L torches all the trees in a large section of the forest, then all/most of the tree spirits in that area go/leave.
If Red Raven summons a huge number of sadness spirits to an area, he might be able to get people to become depressed enough that they kill themselves.
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